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V_margin+12; out_row_2 = out_working_increment*1 + out_row_1; out_row_5 = working_increment*4 + out_row_1; //special-case the top edge radius circle_height = 1; // actually.. I don't know what this does. Pad = 0.2; // Padding to maintain manifold render(convexity = 5 square(top_rounding_radius + pad, top_rounding_radius + pad); circle(r = top_rounding_radius, $fn = setscrew_hole_faces); // @todo Calculate the convexity values based on it, under Section 2.1.

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