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Rail_depth = 27.4 + tolerance; rail_depth = 27.4 + tolerance; rail_depth = 27.4 + tolerance; rotate_vector_cos = 0.94; // 'x' of 20 degree rotation rotate_vector_sin = 0.34; // 'y' of rotation left_edge = -rotate_vector_sin * rail_depth; right_edge = height / 2 + (enable_stem ? Stem_height : 0) + knob_height - sphere_indents_cutdepth; for (z = [0 : sphere_indents_count]) { z_position = height - v_margin - title_font_size*2; saw_out = [output_column, bottom_row, 0]; pwm_pot = [input_column + h_margin/2, row_1, 0]; triangle_out = [third_col, fifth_row, 0]; square_out = [width_mm-h_margin, row_1, 0]; audio_out_2 = [right_col, row_6, 0]; audio_in_1 = [left_col, row_6, 0]; cv_1b_atten = [right_col, row_5, 0]; cv_in_2a = [left_col.

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