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BackRef="R12" Part="1" AR Path="/607ED812/60B16110" Ref="J8" Part="1" AR Path="/607ED812/60802BB2" Ref="R114" Part="1" AR Path="/607ED812/60C38343" Ref="R12" Part="1" AR Path="/607ED812/60A9C081" Ref="R13" Part="1" AR Path="/60A9C088" Ref="R?" Part="1" AR Path="/607ED812/60802BB2" Ref="R31" Part="1" AR Path="/607ED812/60A9C088" Ref="R14" Part="1" AR Path="/607ED812/6091D1B4" Ref="S3" Part="1" AR Path="/60C38349" Ref="R?" Part="1" AR Path="/607ED812/60802B98" Ref="R111" Part="1" AR Path="/607ED812/60802B98" Ref="R29" Part="1" AR Path="/607ED812/60A9C0A9" Ref="R28" Part="1" AR Path="/607ED812/60A9C0A9" Ref="R28" Part="1" AR Path="/607ED812/60800A40" Ref="R27" Part="1" AR Path="/60A9C088" Ref="R?" Part="1" AR Path="/607ED812/60802B98" Ref="R29" Part="1" AR Path="/607ED812/60B16110" Ref="J8" Part="1" AR Path="/607ED812/60970E37" Ref="S3" Part="1" AR Path="/607ED812/60A9C0A9" Ref="R11" Part="1" AR Path="/607ED812/60C38343" Ref="R22" Part="1" From 3d279dd88cba890e1ff05b6fd01cb5480b1f325e Mon Sep 17 00:00:00 2001 Subject: [PATCH] 's take on FIREBALL VCO using AD&D 1e MM, DMG, and PHB. ... Panels/Futura XBlk BT.ttf Normal file View File.
- 0 8.99167 3 vertex -8.81889 1.75419 3 vertex.
- Vertex 3.42107 -0.0197401 18.1498 facet.
- -9.5392e-07 facet normal 4.075214e-001 7.106026e-001.
- 9.281117e+01 2.655000e+01 facet normal -9.521120e-01 0.000000e+00.