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AR Path="/60802BB2" Ref="R?" Part="1" AR Path="/607ED812/60802B98" Ref="R111" Part="1" AR Path="/607ED812/60A9C081" Ref="R26" Part="1" AR Path="/607ED812/60802B98" Ref="R29" Part="1" AR Path="/607ED812/60A9C096" Ref="R9" Part="1" AR Path="/607ED812/60B16110" Ref="J8" Part="1" AR Path="/607ED812/6091D1B4" Ref="S2" Part="1" AR Path="/607ED812/60C38343" Ref="R12" Part="1" AR Path="/60970E37" Ref="S?" Part="1" AR Path="/60802B98" Ref="R?" Part="1" AR Path="/60B16110" Ref="J?" Part="1" AR Path="/607ED812/60C38349" Ref="R23" Part="1" AR Path="/60B16110" Ref="J?" Part="1" AR Path="/609384DB" Ref="#FLG?" Part="1" AR Path="/60C38349" Ref="R?" Part="1" AR Path="/607ED812/6091D1B4" Ref="S2" Part="1" AR Path="/60A9C096" Ref="R?" Part="1" AR Path="/607ED812/60970E37" Ref="S3" Part="1" AR Path="/607ED812/60A9C081" Ref="R26" Part="1" AR Path="/60A9C088" Ref="R?" Part="1" AR Path="/607ED812/60A9C081" Ref="R13" Part="1" AR Path="/60A9C081" Ref="R?" Part="1" AR Path="/607ED812/60C3833D" Ref="R8" Part="1" AR Path="/607ED812/60C3833D" Ref="R21" Part="1" AR Path="/60800A40" Ref="R?" Part="1" AR Path="/607ED812/60802BB2" Ref="R31" Part="1" AR Path="/607ED812/607F01E7" Ref="R109" Part="1" AR Path="/6091D1B4" Ref="S?" Part="1" AR Path="/607ED812/607F01E7" Ref="R25" Part="1" AR Path="/607ED812/60B160FF" Ref="J10" Part="1" AR Path="/607ED812/60C38349" Ref="R23" Part="1" AR Path="/60A9C088" Ref="R?" Part="1" AR Path="/607ED812/60802BB2" Ref="R31" Part="1" AR Path="/60C3833D" Ref="R?" Part="1" AR Path="/60C38343" Ref="R?" Part="1" AR Path="/60A9C081" Ref="R?" Part="1" AR Path="/607ED812/6091D1B4" Ref="S3" Part="1" AR Path="/60800A40" Ref="R?" Part="1" AR Path="/607ED812/60802B98" Ref="R111" Part="1" AR Path="/607ED812/60A9C0A9" Ref="R28" Part="1" AR Path="/60C3833D" Ref="R?" Part="1" AR Path="/607ED812/60C38343" Ref="R22" Part="1" From 3d279dd88cba890e1ff05b6fd01cb5480b1f325e Mon Sep 17 00:00:00 2001 Subject: [PATCH] Move LED resistors next to transistors to save on panel wires Update to 7.0, slider footprint height = cone_indents_height + 2 + hole_diameter + hole_margin*2; cutout_width = board_width - (side_margin * 2); cutout_height = board_height - (top_margin * 2); cutout_height = board_height - (top_margin * 2); hole_horiz = (board_width - hole_hdist) / 2; hole_margin = 1; // actually.. I don't know what this does. Pad = 0.2; // Padding to maintain manifold rotate_extrude(convexity = 5, $fn = top_rounding_faces cylinder(h = stem_height + nothing, = stem_radius, r2 = stem_transition_radius, $fn = stem_faces); // Widening part at the center, then to point out // input sockets surface("FIREBALL VCO.png", center=true, invert=false); // color([1,0,0] // surface("FIREBALL VCO.png", center=true, invert=false); } module title(string, size=12, halign="center", font=font_for_title) { color([1,0,0]) linear_extrude(height) text(string, size, halign=halign, font=font); } BIN Panels/title_test.stl Normal file Unescape Hardware/PCB/precadsr_Gerbers/precadsr-job.gbrjob Normal file Unescape Hardware/PCB/precadsr_aux_Gerbers/precadsr-B_Paste.gbr Normal file Unescape Hardware/Panel/precadsr-panel-Gerbers/precadsr-panel-MaskTop.gts Normal file Unescape Hardware/PCB/precadsr/Kosmo_panel.pretty/fastestenv_Switch_Hole.kicad_mod Normal file Unescape Hardware/PCB/precadsr/ao_tht.pretty/Molex_KK-254_AE-6410-02A_1x02_P2.54mm_Vertical.kicad_mod Normal file View File 398c2b234c Checkpoint after converting most things to SMD From 054c37512afd84e9f4dd43316902a76ae73fd917 Mon Sep 17 00:00:00 2001 Subject: [PATCH] Delete '3D Printing/AD&D 1e spell names in Filmoscope Quentin/Panels/FIREBALL VCO.png'.

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