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9.715134e+01 1.136574e+01 vertex -1.078909e+02 9.695134e+01 1.143935e+01 facet normal -7.406032e-01 0.000000e+00 -6.719426e-01 facet normal -0.845943 -0.528612 0.0703596 facet normal 2.588513e-001 1.675051e-003 9.659157e-001 vertex -4.381304e+000 -3.607181e+000 2.495526e+001 facet normal -0.0572764 -0.187658 0.980563 facet normal 0.468627 -0.876744 0.108209 vertex 5.20733 2.5504 21.335 facet normal -9.714555e-01 -2.372218e-01 0.000000e+00 vertex -9.698088e+01 9.171996e+01 1.055000e+01 facet normal 0.734389 -0.392534 0.553705 facet normal 0.0100873 0.15129 0.988438 facet normal -0.869711 -0.0906015 0.485175 vertex 0 -2.9 19 - Could make the walls; a little complicated. At least with the distribution. * Neither the name of the knurl properties. Module knurl( k_cyl_hg = 12, module knurled_cyl(chg, cod, cwd, csh, cdp, fsh, smt crn=ceil(chg/csh); echo("knurled cylinder max diameter: ", 2*cord); echo("knurled cylinder max diameter: ", 2*cord); echo("knurled cylinder max diameter: ", 2*cird); if( fsh < 0 shape(fsh, cird+cdp*smt/100, cord, cfn*4, chg); knurled_finish(cord, cird, clf, csh, cfn, crn); else if ( fsh == 0 cylinder(h=chg, r=cord-cdp*smt/100, $fn=2*cfn, center=false); shape(fsh, cird, cord-cdp*smt/100, cfn*4, chg); module shape(hsh, ird, ord, fn4, hg) { x0= 0; x1 = hsh > 0 ? Ird : ord; x2 = hsh > 0 ? Ord : ird; y0=-0.1; y1=0; y2=abs(hsh); y3=hg-abs(hsh); y4=hg; y5=hg+0.1; if ( hsh >= 0 } module toggle_switch_6_8mm() { // make a 2d version v_wall(h=4, l=height-rail_clearance*2, th=right_rib_thickness); // top to indicate direction? Pointer1 = 0; right_rib_x = width_mm - thickness*2.5 - tolerance*6; left_rib_x = thickness .

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