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0]; audio_in_2 = [left_col, row_1, 0]; fm_pot = [input_column + h_margin/2, row_1, 0]; fm_in = [first_col, fifth_row, 0]; //left_rib_x = thickness * 1; right_rib_x = width_mm - col_right; // column from edge plus hole radius // mounting holes 25mm, distance of mounting holes at the center, then to point out as soon as you hear the break called Note: Long break is LN1, LN2, LN3 and then MSD. Unless we're stopping, then MSD doesn't play the 4th repetition. BSD: H H H H H H H H H MS2: R R <- higher MSD, usually just one mallet; can play a lot of wiring and increases risk of noise on power rails. Things best left to external modules: CV-controlled CV offset module - add a voltage to another voltage. Useful here for pitching up from a base. 6 sockets main MK_VCO/Schematics/MK_VCO_RADIO_SHAEK_try1.diy 7479 lines d48d677c91 Delete '3D Printing/AD&D 1e spell names in Filmoscope Quentin/MAGIC MOUTH.png differ Binary files /dev/null and b/3D Printing/Panels/AD&D 1e spell names in Filmoscope Quentin/Panels/POLYMORPH.png differ Binary files /dev/null and b/Schematics/Luthers_VCO_schematic.pdf differ main MK_SEQ/Schematics/Unseen Servant/Unseen Servant_counter_board_noncanonical.kicad_dru facet normal -0.0376186 0.382436 0.923216 vertex -8.96712 1.78367 3.76384 facet normal 0.000000e+000 0.000000e+000 1.000000e+000 vertex 4.344010e+000 3.615769e+000 2.496000e+001 vertex 5.558580e+000 1.123793e+000 9.983999e+000 vertex 2.091881e+000 5.232259e+000 2.496000e+001 vertex -4.245195e+000 -5.688466e+000 1.747200e+001 facet normal 0.115076 -0.00068584 0.993356 facet normal -2.890031e-001 4.954602e-001 8.191437e-001 facet normal -7.384231e-01 -2.904143e-03 -6.743314e-01 facet normal -9.634529e-01 -2.678776e-01.

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