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# 4-layer condition "A.Type == 'pad' && B.Type == A.Type && A.Net != B.Net" condition "A.Pad_Type == 'NPTH, mechanical' && B.Type == A.Type")) # 4-layer condition "A.Type == 'via' && B.Type == A.Type && A.Net == B.Net" condition "A.Type == 'pad' && !A.isPlated()" condition "A.isPlated() && B.Type == A.Type" (condition "A.Type == 'pad' && (B.Type == 'text' || B.Type == A.Type && A.Net == B.Net" (condition "A.Type == 'via'" condition "A.Type == 'via' && B.Type == 'track'" (condition "A.Type == 'track' && B.Type == A.Type && A.Net == B.Net" (condition "A.Pad_Type == 'NPTH, mechanical' && B.Type == A.Type && A.Net != B.Net" (condition "A.Type == 'pad' && !A.isPlated()" (condition "A.Type == 'track'" (condition "A.Type == 'pad' && !A.isPlated()" (condition "A.Type == 'via' && B.Type == 'track'" (condition "A.isPlated() && B.Type == A.Type" (condition "A.Type == 'via' && B.Type == 'graphic')")) # edge clearance condition "A.Type == 'pad' && B.Type == A.Type" condition "A.Type == 'pad' && (B.Type == 'text' || B.Type == A.Type")) # 4-layer condition "A.Type == 'track'")) # This would override board outline and milled areas # (condition "A.Type == 'track' && B.Type == 'track'" main MK_VCO/Panels/luther_triangle_10hp.scad 359 lines width = 17; // [1:1:84] // Four hole threshold (HP // margins from edges v_margin = hole_dist_top*2; v_margin = hole_dist_top*2 + thickness; working_height = height * rotate_vector_cos; points = [ [left_edge, rotate_vector_cos * rail_depth], // top horizontal rib h_wall(h=1.6, l=right_rib_x); // bottom horizontal rib // h_wall(h=1.6, l=right_rib_x); // middle horizontal rib h_wall(h=1.6, l=right_rib_x); // middle horizontal rib.

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