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Add kicad schematic, some diylc noodling 4d47ea2710 Initial stab at a 10-step panel layout ideas Binary files /dev/null and b/3D Printing/AD&D 1e spell names in Filmoscope Quentin/Panels/MIRROR IMAGE.png 3D Printing/AD&D 1e spell names in Filmoscope Quentin/Panels/BLADE BARRIER.png Normal file Unescape // Width of module (HP row_2 = working_increment*1 + out_row_1; out_row_6 = working_increment*5 + out_row_1; out_row_3 = out_working_increment*2 + out_row_1; out_row_6 = out_working_increment*5 + out_row_1; out_row_6 = out_working_increment*5 + out_row_1; out_row_5 = out_working_increment*4 + out_row_1; out_row_3 = out_working_increment*2 + out_row_1; out_row_4 = out_working_increment*3 + out_row_1; out_row_4 = working_increment*3 + row_1; row_3 = row_2 + vertical_space/7; row_5 = working_increment*4 + row_1; row_5 = row_4 + vertical_space/7; row_6 = row_5 + vertical_space/7; cv_in_1a = [left_col, row_3, 0]; left_rib_x = thickness * 1; right_rib_x = width_mm - h_margin; cv_in = [h_margin, row_1, 0]; audio_out_2 = [right_col, row_7, 0]; cv_in_1b = [right_col, row_2, 0]; triangle_out = [width_mm-h_margin-working_width/4, row_1, 0]; square_out = [third_col, fourth_row, 0]; triangle_out = [third_col, fourth_row, 0]; //Fifth row interface placement fm_in = [h_margin+working_width/8, row_3, 0]; c_tune = [width_mm/2 + h_margin, top_row, 0]; f_tune = [second_col, third_row, 0]; fm_in = [h_margin+working_width/8, row_3, 0]; manual_2 = [left_col, row_3, 0]; pwm_duty = [width_mm - h_margin - working_width/8, row_2, 0]; pwm_in = [input_column - h_margin/2, row_1, 0]; fm_pot = [input_column - h_margin/2, bottom_row, 0]; fm_in = [input_column + h_margin/2, bottom_row, 0]; fm_in = [first_col, third_row, 0]; saw_out = [output_column, row_1, 0]; fm_in = [input_column + h_margin/2, bottom_row, 0]; cv_in = [first_col, third_row, 0]; fm_lvl = [second_col, first_row, 0]; //Second row interface placement fm_in = [h_margin+working_width/8, row_3, 0]; cv_in_2b = [right_col, row_2, 0]; triangle_out = [third_col, fifth_row, 0]; //left_rib_x = thickness * 1; right_rib_x = width_mm - 10 - center_adjust; center_col = width_mm/2; vertical_space = height - v_margin - title_font_size*2; working_width = width_mm - h_margin; working_height = height * rotate_vector_cos, rotate_vector_sin * height], // top horizontal rib // h_wall(h=4, l=right_rib_x); // bottom right [right_edge, rotate_vector_sin * height], // top.

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