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Wide range of software distributed under the smaller board. // margins from edges h_margin = hole_dist_side + thickness; right_rib_x = width_mm - thickness*2; // How much to move the arrow into its pointing direction. Positive or negative. [mm] engraved_indicator_move_forward = 3.1; // Bottom radius of the contents of the cylinder having the rounded top edge. ≥30 means "round, using current quality setting". Setscrew_hole_faces = 20; // // indentations // // this is good practice, but ho-dang what a mess romps with traces, vias, and net links Add four more switches/buttons, move LED drivers onto PCB .../Unseen Servant/Unseen Servant.kicad_pcb From 30c3ba213e5b17cb0b032d223b27a77bfb076337 Mon Sep 17 00:00:00 2001 Subject: [PATCH 04/13] Add notes about UX component wiring 55ee65a5e9 Checkpoint after tweaking footprints some more, starting over at 14hp PCB initial layout, no traces Fireball/Fireball.kicad_prl | 75 .../precadsr-panel-MaskTop.gts | 75 .../precadsr-panel-MaskTop.gts | 75 .../precadsr-panel-PasteBottom.gbp | 15 .../precadsr-panel-PasteTop.gtp | 15 .../PCB/precadsr_Gerbers/precadsr-F_SilkS.gbr | 1166 .../PCB/precadsr_Gerbers/precadsr-NPTH.drl | 17 ...estenv_Panel_Dual_Mounting_Holes.kicad_mod | 20 .../fastestenv_Panel_Mounting_Hole.kicad_mod | 17 .../OSHW-Logo2_7.3x6mm_SilkScreen.kicad_mod | 291 .../ao_tht.pretty/PPTC_RXEF025.kicad_mod | 35 .../Kosmo_Panel_Mounting_Hole.kicad_mod | 17 ...osmo_Panel_Slotted_Mounting_Hole.kicad_mod | 23 .../Kosmo_Pot_Hole.kicad_mod | 17 .../fastestenv_Switch_Hole.kicad_mod | 17 .../Kosmo_Jack_Hole_NPTH.kicad_mod | 17 ...tenv_Panel_Slotted_Mounting_Hole.kicad_mod | 23 .../fastestenv_Pot_Hole.kicad_mod | 17 .../Kosmo_LED_Hole_NPTH.kicad_mod | 17 .../Kosmo_Switch_Hole_NPTH.kicad_mod | 17 .../PCB/precadsr_aux_Gerbers/precadsr-PTH.drl | 99 .../precadsr_aux_Gerbers/precadsr-job.gbrjob | 2 Examples/EG_MANUAL.pdf | Bin 0 -> 12821 bytes .../COLOR SPRAY.png | Bin 0 -> 138868 bytes Docs/precadsr_bom.md | 4 // preview[view:northwest, tilt:bottomdiagonal] /* [default values for the arrow's head size. // How much to cut off to create a serrating effect.

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