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Jacks input_column = h_margin; bottom_row = v_margin + 12; //knob_radius top_row = height - 25; // build up seven rows; middle one unused row_7 = row_6 + vertical_space/7; row_3 = working_increment*2 + row_1; row_5 = working_increment*4 + out_row_1; out_row_6 = out_working_increment*5 + out_row_1; out_row_5 = out_working_increment*4 + out_row_1; rotary_knob_row = top_row - 30; left_rib_x = thickness * 1; right_rib_x = width_mm - thickness*2.5 - tolerance*6; left_rib_x = 0; // The Better To Find You With (http://sorcery101.net/) elseif (strpos($article["link"], "explosm.net/comics") !== FALSE) { elseif (strpos($article['content'], 'thedoghousediaries.com/dhdcomics/') !== FALSE){ Various updates, additions $alt_element = $doc->createElement("i", $alt_text); Latest commits for file Examples/EG_MANUAL.pdf schematic start, and some example modules Latest commits for file Schematics/Baby8_Part4_Cascading.pdf Z heights between base and panel: 60mm slider - 7mm, with 3-4mm extra space - micro toggle switch - 9.5mm, +5mm extra space available mini toggle switch | | | J8 | 1 | Conn_01x10 | Pin header 2.54 mm spacing R23, R24, R25, R27 | 4 .../PCB/precadsr_Gerbers/precadsr-B_Paste.gbr | 15 .../PCB/precadsr_Gerbers/precadsr-F_SilkS.gbr | 128 .../precadsr_panel_al.kicad_pcb | 2707 .../Bigger_Push_Switch_Hole.kicad_mod | 17 .../Kosmo_LED_Hole_NPTH.kicad_mod | 17 .../OSHW-Logo2_7.3x6mm_SilkScreen.kicad_mod | 291 .../ao_tht.pretty/PPTC_RXEF025.kicad_mod | 35 .../ao_tht.pretty/Perf_Board_Hole.kicad_mod | 16 Docs/precadsr_bom.md | 71 Docs/precadsr_layout_back.pdf | Bin 0 -> 56316 bytes Binary files /dev/null and b/3D Printing/Panels/AD&D 1e spell names in Filmoscope Quentin' Delete '3D Printing/AD&D 1e spell names in Filmoscope Quentin/MAGIC MISSILE VCF.png and /dev/null differ From f1ff8406b412e95346ec2837fcbe5f8c2630c4ee Mon Sep 17 00:00:00 2001 Subject: [PATCH] Submodules, improved NPTH Hardware/lib/Kosmo_panel | 1 | B10k | Potentiometer | | R1, R2 | 2 jackHoleDepth = 10; //knob_radius top_row = height - v_margin; working_increment = (working_height-v_margin+thickness) / (9); // generally-useful spacing amount for vertical columns of stuff col_left = h_margin; bottom_row = v_margin + 12; row_1 = bottom_row + v_margin + 12; row_1 = v_margin+12; out_row_2 = out_working_increment*1 + out_row_1; out_row_7 = working_increment*6 + out_row_1; out_row_3 = working_increment*2 + row_1; row_3 = row_2 + vertical_space/7; row_7 = row_6 + vertical_space/7; row_3 = working_increment*2 + row_1; row_3 = row_2 + vertical_space/7; row_6 = row_5 + vertical_space/7; row_3 = row_2 + vertical_space/7; cv_in_1a = [left_col, row_2, 0]; triangle_out = [output_column, bottom_row, 0]; pwm_pot = [input_column + h_margin/2, row_1, 0]; fm_pot = [input_column - h_margin/2, row_1, 0]; fm_pot = [input_column + h_margin/2, bottom_row, 0]; c_tune = [second_col, fourth_row, 0]; pwm_cv_lvl = [width_mm - h_margin - working_width/8.

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