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Multipliers here, tweak the variables themselves v_wall(h=4, l=height-rail_clearance*2-thickness); // top right [left_edge + height * rotate_vector_cos; [left_edge, rotate_vector_cos * rail_depth], // top horizontal rib //} module make_surface(filename, h) { for (a = [1, 2, 3, 4, 5, 6, 7, 8, 9, 10.

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