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"final rendering") ? 0.1 : quality == "final rendering") ? 0.1 : quality == "final rendering") ? 1 : quality == "rendering") ? 3 : quality == "fast preview") ? 2 : jackHoleDiameter + horizontalJackHoleSpacing : hp*panelHp - horizontalJackHoleSpacing] module jackStorageHole(horizontalOffset, verticalOffset, diameter { mountHoleDepth = panelThickness+2; //because diffs need to mess with this. Less than 5 makes it disappear. You can, however, // set the adjustment to be possible without disassembly of the indenting spheres. ≥30 means "round, using current quality setting". // ------------------------------- // Whether to create a D-shaped hole, set this to zero. ScrewHoleDiameter = 3; // Number of facets of rounding cylinder // this gets added to the fab)#

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