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-0.44985651,6.0200689 -1.06879179,0 -0.5343958,-0.9256008 0.5343959,-0.9256008 1.06879179,0 0.53439582,0.9256009 z" d="m -12.693837,3.4536024 v 0.281728" d="m 2.9527508,8.8188983 v 0.07874" d="M 2.992121,8.8582675 H 2.913381" It's really just a quick and dirty content rewriting engine with code already written for about a dozen webcomics. Examples: Joy of Tech elseif (strpos($article['link'], 'leasticoulddo.com/comic') !== FALSE) { elseif (strpos($article['link'], 'cad-comic.com/sillies/') !== FALSE) { $xpath = $this->get_xpath_dealie($article['link']); $article['content'] = $this->get_img_tags($xpath, '(//div[@id="main"]//img)', $article); } // Dilbert // Dilbert // Dilbert elseif (strpos($article['link'], 'paintraincomic.com/comic/') !== FALSE) { $article['content'] = $this->get_img_tags($xpath, "//img[@class='ksc' and contains(@src, 'png')]", $article); $article['content'] = $this->get_img_tags($xpath, '(//div[@id="main"]//img)', $article); } */ // Girls with Slingshots * Three Panel Soul // Two Lumps elseif (strpos($article['link'], 'cad-comic.com/cad/') !== FALSE) { $article['content'] .= "
Alt: " . $img->getAttribute('title') . ""; Invisible Bread, Softer World (alt tags), Dinosaur Comics Cleanup elseif (strpos($article['content'], 'invisiblebread.com/2') !== FALSE) { $xpath = new DOMDocument(); $doc->loadHTML($article['content']); $xpath = $this->get_xpath_dealie($article['link']); $article['content'] = $this->get_img_tags($xpath, '//td/img[contains(@src, "/comics/images/")]', $article); // Scenes From A Multiverse Least I Could Do (wtf image size? If (preg_match("@.*()@", $article['content'], $matches)) { $article['content'] .= $aftercomic; } } // draw panel, subtract holes union() { cube([board_width, board_height, thickness]); cylinder(thickness+standoff_height, r=standoff_radius, $fn=360); cylinder(h=thickness+standoff_height, r=standoff_radius, $fn=360); cylinder(h=thickness+standoff_height, r=standoff_radius, $fn=360); cylinder(h=thickness+standoff_height, r=standoff_radius, $fn=360); cube([cutout_width, cutout_height, thickness+3]); cylinder(h=thickness+standoff_height+3, r=hole_radius, $fn=360); vertex 0 7.10284 6.88658 facet normal 0.773356 0.633859 -0.0119696 facet normal -0.992162 -0.101047 0.0735128 facet normal 0.807217 0.0635208 0.586827 vertex 1.95005 -0.326085 19.9 vertex 0.408138 6.48717 19.9 vertex 6.04355 -2.39281 19.9 facet normal -0.366246 -0.925203 0.0993121 facet normal 0.0820711 -0.0818897 0.993256 vertex -5.22724 5.17002 6.86195 facet normal -1.284294e-001 -2.247515e-001 9.659154e-001 facet normal 0.891007 0.45399 0 facet normal 8.106579e-01 -5.855200e-01 3.154248e-04 vertex -9.167280e+01 9.452941e+01 4.255000e+01 facet normal -8.769514e-01 -1.155769e-03 4.805777e-01 facet normal 9.800099e-01 6.837851e-03 1.988314e-01 facet normal -9.468859e-01 -3.215698e-01 -0.000000e+00 vertex -1.043966e+02 9.730070e+01 1.855000e+01 vertex -9.500882e+01 1.056905e+02 1.855000e+01 vertex -9.975979e+01 9.211223e+01 2.655000e+01 facet normal 0.000000e+00 1.000000e+00 vertex -8.524144e+01 1.011513e+02 2.550000e+00 facet normal 0.748114 0.309898 0.586762 vertex 2.19422 1.1239 19.9 facet normal 0.607321 -0.740031 0.288991 vertex 3.4335 -8.28921 4.79464 facet normal -9.160505e-01 2.251156e-03 -4.010566e-01 facet normal -0.528246 0.643673 0.553752 facet normal -3.874232e-001 -6.779889e-001 6.246874e-001 vertex 2.038963e+000 3.505762e+000 2.484855e+001 facet normal -2.588537e-001 -1.152506e-003 9.659159e-001 vertex -5.206476e+000 -6.483585e-002 2.494118e+001 facet normal -8.191506e-001 -4.917467e-003 5.735574e-001 vertex 5.082404e+000 2.910863e+000 2.482134e+001 facet normal -0.740028 0.607324 0.288991 facet normal 0.0817216 -0.08206 0.993271 facet normal 0.770773 0.0759145 0.63257 facet normal 0.0980092 0.995186 3.9263e-06 facet normal 0.42052 0.17417 0.890409 facet normal -1.90074e-06 -0.995049 0.0993842 facet normal -1.087067e-001 -4.840000e-004 9.940737e-001 vertex 2.825355e+000 3.226695e+000 2.495526e+001 facet normal 0.815358 -0.435818 0.381123 vertex 8.58625 -5.28808 2.58057 facet normal 0.116082 -0.00133256 0.993239 vertex -1.05962 -7.18529 7.92322 facet normal 0.0813916 -0.0816537 0.993332 vertex 4.19228 -4.77321.

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