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[ ord*cos(lf1), ord*sin(lf1), h1], [ 0,0,h2], [ ord*cos(lf0), ord*sin(lf0), h0], [ ird*cos(lf1), ird*sin(lf1), h2], [ ird*cos(lf1), ird*sin(lf1), h2], [ ord*cos(lf2), ord*sin(lf2), h2] ], triangles=[ [0,1,2],[2,3,0], [1,0,4],[4,0,7],[7,8,4], [8,7,9],[10,9,7], [10,7,6],[6,7,0],[3,6,0], [2,1,4],[3,2,6],[10,6,9],[8,9,4], [4,5,2],[2,5,6],[6,5,9],[9,5,4] ], convexity=5); } } // @todo Calculate the convexity values based on the mid surdos. Https://www.youtube.com/watch?v=-2No01KfY4k https://youtu.be/Jeh8iTI6gMc?t=96 https://youtu.be/frLXzG9-W3Q?t=712 (until 15:50 Key: REP: repique CAX: caixa MSD: mid surdo BSD: back surdo (L for low, H for high R/L: Accented Note (right/left hand suggested)

r/l
Quieter, unaccented note
*
A trill, generally three very fast notes on repique/caixa.

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