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Fourth_row, 0]; //Fifth row interface placement pwm_in = [first_col, fifth_row, 0]; square_out = [output_column, row_2, 0]; audio_in_2 = [left_col, row_6, 0]; audio_in_1 = [left_col, row_3, 0]; pwm_duty = [width_mm - h_margin - working_width/8, row_2, 0]; fm_lvl = [second_col, fourth_row, 0]; triangle_out = [width_mm-h_margin-working_width/4, row_1, 0]; square_out = [output_column, bottom_row, 0]; pwm_duty = [second_col, fourth_row, 0]; //Fifth row interface placement pwm_in = [width_mm - h_margin - working_width/8, row_2, 0]; square_out = [third_col, fifth_row, 0]; //left_rib_x = thickness + 6 + tolerance; rail_depth = 27.4 + tolerance; rail_depth = 27.4 + tolerance; rail_depth = 27.4 + tolerance; rail_depth = 27.4 + tolerance; // left_rib_x = thickness + 6 + tolerance; // rib + half a jack col_right = width_mm - h_margin; col_left = h_margin; working_height = height - v_margin*2 - title_font_size; working_increment = (working_height-v_margin+thickness) / (9); // generally-useful spacing amount for vertical columns of stuff working_increment = working_height / (8+tolerance/3); // generally-useful spacing amount for vertical columns of stuff col_left = thickness * 1; right_rib_x = width_mm - h_margin; left_rib_x = thickness * 1; right_rib_x = width_mm - thickness*2; // draw a "vertical" wall // h = knob_height, $fn = top_rounding_faces square(top_rounding_radius + pad, top_rounding_radius + pad); circle(r = top_rounding_radius, $fn .

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