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BackGet it if you want finger ridges around the top knob working_width = width_mm - thickness*2.2; left_rib_x = thickness + 6 + tolerance; rotate_vector_cos = 0.94; // 'x' of 20 degree rotation rotate_vector_sin = 0.34; // 'y' of rotation left_edge = -rotate_vector_sin * rail_depth; right_edge = height - rail_clearance - thickness*2 - 16.5/2; // 16.5 is the diameter of the knob body. [mm] external_indicator_height = 11; pointy_external_indicator_pokey_outey_ness = -0.0; // pokey_outey_value = pointy_external_indicator_pokey_outey_ness - 1 - pad; pokey_outey = [pokey_outey_value, pokey_outey_value,0]; // there's an arrow shaped hole you can unzip into the space of 5 out_working_increment = working_increment * 4 / 5; row_1 = v_margin+12; row_2 = row_1 + v_margin + 12; row_2 = row_1 + v_margin + 12; title_font = 10; // [1:1:84] square_out = [third_col, fourth_row, 0]; pwm_cv_lvl = [width_mm - h_margin - working_width/8, row_3, 0]; left_rib_x = thickness * 1; right_rib_x = width_mm - h_margin; cv_in = [input_column, bottom_row, 0]; pwm_pot = [input_column - h_margin/2, row_1, 0]; square_out = [output_column, row_2, 0]; pwm_in = [first_col, third_row, 0]; //Fourth row interface placement fm_in = [input_column - h_margin/2, row_1, 0]; fm_in = [first_col, third_row, 0]; saw_out = [third_col, third_row, 0]; fm_in = [first_col, first_row, 0]; c_tune = [second_col, second_row, 0]; //Third row interface placement f_tune = [second_col, first_row, 0]; sync_in = [first_col, fourth_row, 0]; pwm_cv_lvl = [width_mm - h_margin - working_width/8, row_4, 0]; pwm_cv_lvl = [second_col, third_row, 0]; fm_lvl = [h_margin+working_width/8, row_4, 0]; pwm_cv_lvl = [width_mm - h_margin - working_width/8, row_3, 0]; c_tune = [second_col, first_row, 0]; c_tune = [width_mm/2 + h_margin, top_row, 0]; f_tune = [second_col, first_row, 0]; //Second row interface placement f_tune = [width_mm/2 - h_margin, top_row, 0]; scale([.38,.38,-.005]) surface("FireballSpellVertSmaller.png", center=true, invert=false); More.
- -0.992116 -0 facet normal -8.354733e-16 8.778376e-16.
- -0.241718 0.553718 facet normal.
- 0.607317 0.740025 0.289014 vertex 7.46009 4.98467 4.79464.