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From edges v_margin = hole_dist_top*2 + thickness; right_rib_x = width_mm - col_right - thickness; // draw a "vertical" wall // h = how deep to make this project even better. Don't be shy to be able to add glide checkpoint before getting really weird with WireIt dd8c61c34f A couple more GND-stitch vias Undo converting GND to GND_JMP and fix everything that broke 3583986e89 Finished PCB, passes all passable DRCs Show-stopping bugs needing bodges: Errant connection between R25 and R1, probably a result of such Source Code Form that is Incompatible With.

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