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Back= top_rounding_faces square(top_rounding_radius + pad, top_rounding_radius + pad); circle(r = top_rounding_radius, $fn = top_rounding_faces); // Straight basic stem. Cylinder(h = stem_height + nothing, = stem_radius, $fn = shafthole_faces); // Adapt to a number larger than the object they are being diffed from for ideal BSP operations holeWidth = 5.08; //If you want a large timer-knob style pointer? TimerKnob=0; // [0:No, 1:Yes] .
- -0.111558 0.258184 0.959633 facet normal 5.997064e-001 3.088357e-003.
- -0.0404587 7.35197 6.86195 facet normal -0.0817448 0.0561705 0.995069.