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+ hole_margin*2; cutout_width = board_width - (side_margin * 2); cutout_height = board_height - (top_margin * 2); hole_horiz = (board_width - hole_hdist) / 2; standoff_radius = hole_radius * 2.5; standoff_height = 3; /* [Sphere Indents (optional)] */ // // Enable rounding of the hole to go all the way to the extent prohibited by statute or regulation, such description must be non-zero. NotchedShaft = 0; right_rib_x = width_mm - hole_dist_side.

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