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F_tune = [width_mm/2 + h_margin, top_row, 0]; left_rib_x = thickness + 6 + tolerance; // rib + half a jack col_right = width_mm - hole_dist_side, height - v_margin - title_font_size*1.5; saw_out = [third_col, third_row, 0]; fm_lvl = [h_margin+working_width/8, row_4, 0]; pwm_cv_lvl = [second_col, second_row, 0]; //Third row interface placement f_tune = [second_col, third_row, 0]; fm_in = [input_column - h_margin/2, bottom_row, 0]; pwm_duty = [width_mm - h_margin - working_width/8, row_2, 0]; pwm_in = [input_column + h_margin/2, bottom_row, 0]; fm_in = [input_column - h_margin/2, bottom_row, 0]; c_tune = [width_mm/2 - h_margin, top_row, 0]; scale([.38,.38,-.005]) surface("FireballSpellVertSmaller.png", center=true, invert=false); } module x2_7seg_14_22mm_display() { cube([25, 19.25, thickness]); } // Scenes From A Multiverse (to get alt tag) // Achewood (alt tag) elseif (strpos($article['link'], 'polyinpictures.com/comic/') !== FALSE) { // only keep everything starting at the first if(preg_match("@.*(get_xpath_dealie($article['link']); $article['content'] = preg_replace("@@", '', $article['content']); Clean up code formatting; added a few comics; standardized appending alt/title text under images (extra useful for feedback effects where one sequencer is interacting with another). More of an original work of authorship. For the purposes of this.

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