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Bin 38860 -> 0 bytes 2 files changed, 4790 deletions(- delete mode 100644 Hardware/PCB/precadsr/Kosmo_panel.pretty/Kosmo_Panel_Slotted_Mounting_Hole_NPTH.kicad_mod create mode 100644 Hardware/PCB/precadsr_Gerbers/precadsr-B_SilkS.gbr create mode 100644 Schematics/Unseen Servant/Unseen Servant Front Panel v2.kicad_pcb Normal file View File Panels/luther_triangle_vco_quentin_v3_blank.stl.stl Normal file Unescape Fireball/Fireball_panel.kicad_pcb Normal file View File 3D Printing/Cases/Eurorack Modular Case History width = 38; // [1:1:84] working_increment = working_height / 7; // generally-useful spacing amount for vertical columns of stuff right_rib_thickness = 2; // surface("FireballSpellSmall.png", center=true, invert=false); } module make_step(bottom_element="switch") { // only keep everything starting at the first part Binary files /dev/null and b/Panels/futura medium condensed bt.ttf and /dev/null differ From bd1352a04758cae219e0aacbd5a2aa50aa4d1b79 Mon Sep 17 00:00:00 2001 Subject: [PATCH] Am totally not using git correctly Latest commits for file Schematics/Baby8_Part4_Cascading.pdf Z heights between base and panel: 60mm slider - 7mm, +4mm extra thunkicons - 8.9mm, +3.5mm, make sure to use Latest commits for file Panels/FireballSpell.png Add panels From d62e7c6861a31de12fc24143b97961d87c355a55 Mon Sep 17 00:00:00 2001 Subject: [PATCH] Images, docs updates Images/IMG_6753.JPG | Bin 0 -> 580484 bytes .../Panels/Radio_shaek_standoff_padded.stl | Bin 0 -> 4233424 bytes create mode 100644 Schematics/SynthMages.pretty/6.3mm_NPTH_MAXJLCPCB.kicad_mod create mode 100644 Fireball/Fireball_panel.kicad_dru working_height = height - v_margin - title_font_size*2; saw_out = [output_column, row_2, 0]; } // draws two walls in parallel, close together so a PCB can fit between // h = z height, i.e. How tall the wall along the LEDs //outline of whole PCB? // cube([137.5, 97, 1], center=true); working_increment = working_height / (8+tolerance/5); // generally-useful spacing amount for vertical columns of stuff working_height = height / 2 + hole_diameter + hole_margin*2; side_margin = (board_width - hole_hdist) / 2 + hole_diameter + hole_margin*2; cutout_width = board_width - (side_margin * 2); hole_horiz = (board_width - hole_hdist) / 2 + hole_diameter + hole_margin*2; cutout_width = board_width - (side_margin * 2); hole_horiz = (board_width - hole_hdist) / 2 + hole_diameter + hole_margin*2; side_margin = (board_width - hole_hdist) / 2 + hole_diameter + hole_margin*2; cutout_width = board_width - (side_margin * 2); cutout_height = board_height - (top_margin * 2); hole_horiz = (board_width - hole_hdist) / 2; standoff_radius = hole_radius * 2.5; polygon([[0,0], [(board_width-insert_width)/2, -insert_depth], [board_width-(board_width-insert_width)/2, -insert_depth], [board_width.

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