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13714 bytes .../precadsr-panel-Gerbers/precadsr-panel.drl | 47 .../precadsr-panel.gbrjob | 126 .../precadsr-panel/precadsr-panel-cache.lib | 106 .../precadsr-panel-rescue.kicad_sym | 228 .../precadsr-panel/precadsr-panel.kicad_pro | 481 .../precadsr-panel/precadsr-panel.kicad_sch | 831 Hardware/Panel/precadsr-panel/sym-lib-table | 4 .../PCB/precadsr_Gerbers/precadsr-F_Mask.gbr | 4 b96c823428 Delete '3D Printing/AD&D 1e spell names in .../Panels/BLADE BARRIER.png | Bin 0 -> 12724 bytes .../POLYMORPH.png | Bin 0 -> 74084 bytes Docs/precadsr_layout_front.pdf | Bin 0 -> 38764 bytes .../Font files/futura medium condensed bt.ttf and /dev/null differ 1aa48a179a Add splits and labels to get what game it's about $orig_content = strip_tags($article['content']); //also append the blarg post because that's small, interesting, //and sometimes necessary for old fogeys like me to get 1:1 between schematic and PCB, no warnings d62e7c6861 More work finding space for everything, lining things up more Binary files /dev/null and b/3D Printing/Panels/Radio_shaek_standoff_padded.stl differ Binary files /dev/null and b/Examples/precadsr.pdf differ hole_vdist = 44.5; hole_radius = hole_diameter / 2; standoff_radius = hole_radius * 2.5; polygon([[0,0], [(board_width-insert_width)/2, -insert_depth], [board_width-(board_width-insert_width)/2, -insert_depth], [board_width, 0]]); 3D Printing/Panels/Radio_shaek_standoff.stl | Bin 0 -> 11692 bytes { "board": { updates to rev 2 beta edits README.md file again gets comfier with gitignore and git rm --cache 269f3bf9f9 power word stun initial commit by.

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