3
1
Back

Actuated, http://www.ckswitches.com/media/1476/pts810.pdf Light Touch Switch, https://industrial.panasonic.com/cdbs/www-data/pdf/ATK0000/ATK0000CE28.pdf Light Touch Switch 0 4 2 Button_Switch_SMD SW_SPST_EVQQ2 Light Touch Switch 0 4 2 Button_Switch_SMD SW_SPST_EVQP0 Light Touch Switch, https://industrial.panasonic.com/cdbs/www-data/pdf/ATK0000/ATK0000CE7.pdf 0 2 2 Button_Switch_SMD SW_SPST_EVQQ2 Light Touch Switch 0 Light Touch Switch, https://industrial.panasonic.com/cdbs/www-data/pdf/ATK0000/ATK0000CE28.pdf Binary files /dev/null and b/3D Printing/Pot_Knobs/pot_knob_two_parts_cap.stl differ Binary files /dev/null and b/3D Printing/Panels/Radio_shaek_standoff_padded.stl differ Binary files /dev/null and b/Schematics/bad_trace_v1.jpeg differ Panels/luther_triangle_vco_quentin_v4.scad Normal file Unescape Hardware/PCB/precadsr/Kosmo_panel.pretty/Kosmo_Panel_Slotted_Mounting_Hole.kicad_mod Normal file Unescape Hardware/Panel/precadsr_panel_al_Gerbers/precadsr_panel_al-B_SilkS.gbr Normal file Unescape Hardware/PCB/precadsr/Kosmo_panel.pretty/fastestenv_Panel_Slotted_Mounting_Hole.kicad_mod Normal file Unescape Hardware/PCB/precadsr/ao_tht.pretty/R_Axial_DIN0207_L6.3mm_D2.5mm_P10.16mm_Horizontal.kicad_mod Normal file Unescape Hardware/PCB/precadsr/Kosmo_panel.pretty/fastestenv_Switch_Hole.kicad_mod Normal file Unescape Hardware/Panel/precadsr-panel-Gerbers/precadsr-panel-CuTop.gtl Normal file Unescape Schematics/SynthMages.pretty/PinSocket_1x02_P2.54mm_Vertical.kicad_mod Normal file Unescape Hardware/PCB/precadsr/Kosmo_panel.pretty/Kosmo_Pot_Hole_NPTH.kicad_mod Normal file Unescape Hardware/PCB/precadsr/ao_tht.pretty/DIP-8_W7.62mm_Socket_LongPads.kicad_mod Normal file Unescape working_height = height * rotate_vector_cos, rotate_vector_sin * height], // top horizontal rib // h_wall(h=4, l=right_rib_x); // bottom horizontal rib // h_wall(h=4, l=right_rib_x); // bottom right [right_edge, rotate_vector_sin * height], // top left [left_edge, 0], // drop to axis [left_edge, -extra_depth], // bottom horizontal rib // h_wall(h=1.6, l=right_rib_x); // one more vertical to mount a circuit outside the full dev board (in some cases) Arduino + DAC https://www.youtube.com/watch?v=t3kUPjdiq0o for explainer https://drive.google.com/drive/folders/156nn9rClRLJplS4M46s56-Pibi86Z-Kp for schematics and .ino file uses an LM13700 OTA (operational transconductance amplifier) (~$1.50, uncommon, and DIP marked obsolete) and NE5532 (uncommon, 80¢ based on a decade counter with internal through-hole thread WP-THRSH (https://www.we-online.de/katalog/datasheet/74651175.pdf REDCUBE THR with internal through-hole thread WP-THRBU (https://www.we-online.de/katalog/datasheet/74650194.pdf REDCUBE THR with internal clock rate. Arrasta Playbook REP: repique CAX: caixa MSD: mid surdo (sometimes MS1, MS2, etc, if pattern spans measures or has planned variations) BSD: back surdo (L for low, H for high R/L: accented note (right/left hand suggested)

r/l
Quieter, unaccented note
*
A trill, generally three very fast notes on repique/caixa, two or three for surdos Common break specific to Samba Reggae 1 Samba Reggae 1 Examples Video Tutorials Tablature 2 "Lite" "Saga" Score Caixa.

New Pull Request