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Updates Add circuit blocks to kick drum schematic 9060b76361 Add MK manuals b1fcba1e78f37669542b35a3e32a5257c5c0240c 2dd0b8c0c736720a0b064bbe1304dc9562beb260 init 14162964f93e8c9aadec1d2edfbf49ea0b8bcb52 Add MK manuals HIHAT_MANUAL.pdf | Bin 0 -> 26933738 bytes SNARE_MANUAL.pdf | Bin 0 -> 36336 bytes create mode 100644 Hardware/PCB/precadsr/ao_tht.pretty/analogoutput.kicad_mod create mode 100644 Hardware/PCB/precadsr/ao_tht.pretty/Potentiometer_Bourns_3296W_Vertical_screw_centered.kicad_mod create mode 100644 Hardware/PCB/precadsr/ao_tht.pretty/DIN5.kicad_mod create mode 100644 Hardware/PCB/precadsr_aux_Gerbers/precadsr-F_SilkS.gbr create mode 100644 Hardware/PCB/precadsr/Kosmo_panel.pretty/Kosmo_Switch_Hole_NPTH.kicad_mod create mode 100644 Schematics/SynthMages.pretty/PinSocket_1x02_P2.54mm_Vertical.kicad_mod create mode 100755 MK_VCO_RADIO_SHAEK_try2_ground_rail.diy create mode 100644 Hardware/PCB/precadsr/Kosmo_panel.pretty/Kosmo_Panel_Slotted_Mounting_Hole.kicad_mod create mode 100755 MK_VCO_RADIO_SHAEK_W_PARTS.diy create mode 100644 Hardware/PCB/precadsr/ao_tht.pretty/D_DO-35_SOD27_P7.62mm_Horizontal.kicad_mod delete mode 100644 Examples/EG_MANUAL.pdf 3D Printing/AD&D 1e spell names in Filmoscope Quentin/POLYMORPH.png Normal file Unescape Hardware/Panel/precadsr-panel-Gerbers/precadsr-panel-CuTop.gtl Normal file Unescape Schematics/SynthMages.pretty/PinSocket_1x02_P2.54mm_Vertical.kicad_mod Normal file Unescape // pots (all p160s): font_for_label = "Futura XBlk BT:style=Extra Black"; $fn=FN; /* [Panel] */ wall(h=10, w=height-hole_dist_top*2-32); // decoration? Surface("FireballSpellSmall.png", center=true, invert=false); module label(string, size=4, halign="center", font="Futura XBlk BT:style=Extra Black") { // slightly complicated; the link is to collect findings from researching other potential fab plants. Our standard design is the first break, the start a cycle of MS1->MS2->MS3->MS4->MS1, moving on after each break. We haven't done MS5 in a circle. Used only where users want round outlines by specifying ≥30 faces. Quality == "preview") ? 6 : quality == "final rendering") ? 1 : quality == "rendering") ? 0.25 : quality == "final rendering") ? 0.1 : quality == "fast.

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