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B/3D Printing/Panels/Radio_shaek_standoff_thick.stl differ Binary files /dev/null and b/Panels/FireballSpellVertSmaller.png differ Binary files /dev/null and b/3D Printing/Pot_Knobs/potentiometre_v3_1.5_merged.stl differ Binary files /dev/null and b/3D Printing/AD&D 1e spell names in Filmoscope Quentin/Panels/MAGIC MOUTH.png and /dev/null differ # 2-layer, 1oz copper condition "A.Type == 'via' && B.Type == 'track'" (condition "A.Type == 'pad' && !A.isPlated()" condition "A.isPlated() && B.Type == 'track'" (condition "A.Type == 'track' && B.Layer == 'Edge.Cuts'" condition "A.Type == 'pad' && A.Fabrication_Property == 'Castellated pad'" (condition "A.Net != B.Net" condition "A.Type == 'pad' && A.Fabrication_Property == 'Castellated pad'")) # clearance If desired, copy the files from the ages Samurai Latest commits for file caixa_sr2.png Fix sr2 blue caixa_sr2.png | Bin 0 -> 259172 bytes Latest commits for file Panels/luther_triangle_vco_quentin_v3_only_art.stl The selected branch/tag are equal. From c58f541d7e93b3fa0676ab29736db865cc42ef96 Mon Sep 17 00:00:00 2001 Subject: [PATCH] Add four more switches/buttons, move LED drivers onto PCB added the once through idea with commentary by 496e3e3344 Correcting changed filename in .prl gets jiggy with PCB trace layout 4efd2875e8 Replaced accidentally dropped Fine tuning hole. Main synth_tools/Schematics/SynthMages.pretty/P160_pot_hole_nonpcb.kicad_mod 24 lines Binary files /dev/null and b/3D Printing/Rails/36hp_innie.stl differ Binary files /dev/null and b/Images/IMG_6770.JPG differ Binary files a/Hardware/Panel/precadsr_panel.png and /dev/null differ From bd1352a04758cae219e0aacbd5a2aa50aa4d1b79 Mon Sep 17 00:00:00 2001 Subject: [PATCH] More SR1 notation More SR1 notation bacdac34d7 Add more note files from the hole to go all the way through then set this value to zero. ShaftLength = 0; // [0:No, 1:Yes] TaperAngle=asin(KnobHeight / (sqrt(pow(KnobHeight, 2) cube([2, 2, KnobHeight+.001], center=true); cube([RingWidth*.5, MarkingWidth, 2], center=true); cube([8, 3, KnobHeight], center=true); // Flat.

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