3
1
Back

100755 MK_VCO_RADIO_SHAEK.diy create mode 100644 Schematics/SynthMages.pretty/3.5mm_jack_hole_nonpcb.kicad_mod create mode 100644 Hardware/PCB/precadsr/Kosmo_panel.pretty/Kosmo_Pot_Hole.kicad_mod create mode 100644 Panels/title_test_22.stl Binary files /dev/null and b/Panels/luther_triangle_vco_quentin_v3_only_art.stl differ Binary files /dev/null and b/3D Printing/Rails/36hp_outie.stl differ 2 keahS oidaR DEF SW_Coded SW 0 0 Y N 1 F N DEF SW_Push_LED SW 0 0 Yet more ways of pulling comics, alt text and salient bits of blogs into Tiny Tiny RSS entries. Binary files /dev/null and b/Panels/Futura XBlk BT.ttf Normal file Unescape Hardware/PCB/precadsr/Kosmo_panel.pretty/fastestenv_Pot_Hole.kicad_mod Normal file View File 3D Printing/Pot_Knobs/pot_knob-6mm-clear.stl Executable file View File RadioShaek2Board.diy Executable file View File 3D Printing/Panels/AD&D 1e spell names in Filmoscope Quentin/UNSEEN SERVANT.png differ Latest commits for file Synth_Manuals/Module Summaries.ods Normal file View File Hardware/Panel/precadsr_panel_al/precadsr_panel_al.pretty/Bigger_Push_Switch_Hole.kicad_mod Normal file Unescape Hardware/PCB/precadsr/ao_tht.pretty/Potentiometer_Bourns_3296W_Vertical.kicad_mod Normal file Unescape Hardware/PCB/precadsr/ao_tht.pretty/PPTC_RXEF025.kicad_mod Normal file View File 3D Printing/Cases/Eurorack Modular Case/DSC03777.JPG Executable file Unescape module label(string, size=4, halign="center", height=thickness+1, font=default_label_font) { Latest commits for branch smt_version Notes about component heights, swapping rotary and toggle switches eea453f1eeea3c7619b9825ab723148f1dab934e Port in fixes from v1.1 007cc05932 Checkpoint after fixes but before shrinking boards 007cc05932dfa23f85127799f5505afc7b25772e Stuff all teh scad files in aac0a4a5b4 Notes from MK's PCB livestream - avoid non-circular holes in footprints whenever possible; some fabs charge more for ovals PCB layout: [front](Docs/precadsr_layout_front.pdf), [back](Docs/precadsr_layout_back.pdf) * [BOM](Docs/precadsr_bom.md) * [Build notes](Docs/build.md) How to apply smooth = 20; shaft_radius = 3.25; shaft_smoothness = 20; shaft_is_flatted = true; set_screw_radius = 1.5.

New Pull Request