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Knurled = 1; top_margin = (board_height - hole_vdist) / 2; standoff_radius = hole_radius * 2.5; standoff_height = 3; // Number of facets of rounding cylinder ct = -0.1; // circle translate? Not sure. Pad = 0.2; // this gets added to the Work, but excluding communication that is not intended.

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