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= 0.34; // 'y' of rotation left_edge = -rotate_vector_sin * rail_depth; right_edge = height - v_margin*2 - title_font_size; working_increment = working_height / 7; // Number of facets of rounding cylinder ct = -0.1; // circle translate? Not sure. Circle_radius = knob_radius_top; // just match the top if you have one). Then in KiCad, add symbol.

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