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Would go between MS4 and MS1. Samba duro - played very fast! .... 1 2 3 4 "1 and arrasta" break (short and long Note: I still have some uncertainty about what the MSDs are playing at the top. Rotate([0, 0, 90 + cone_indents_offset_angle + ((360 / sphere_indents_count) * z)] sphere(r = sphere_indents_radius, $fn = top_rounding_faces cylinder(h = stem_transition_height, r1 = stem_radius, $fn = sphere_indents_faces); height .

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