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$fn=360); cylinder(h=thickness+standoff_height, r=standoff_radius, $fn=360); cube([cutout_width, cutout_height, thickness+3]); cylinder(h=thickness+standoff_height+3, r=hole_radius, $fn=360); vertex 0 -8.7482 5.33536 facet normal 0.831553 0.555445 0 facet normal 0.288986 0.749614 0.595454 facet normal 0.703596 0.707109 0.0703594 facet normal.

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