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Shafthole_cutoff_arc_height = 0.35; /* [Stem (optional)] */ // // // // smoothing = true; smoothing_radius = 3; /* [Sphere Indents (optional)] */ // // Decorations // // // // top to bottom of the plastic walls. Clf_wall = 2; arrow_scale_shaft = 1.5; // // top right [left_edge + height * rotate_vector_cos; [left_edge, rotate_vector_cos * rail_depth], // top right [left_edge + height * rotate_vector_cos, ]; polygon(points = points); master PSU/Synth Mages.

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