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Examples: https://www.youtube.com/watch?v=-2No01KfY4k https://youtu.be/Jeh8iTI6gMc?t=96 https://youtu.be/frLXzG9-W3Q?t=712 (until 15:50 Key: REP: repique CAX: caixa MSD: mid surdo (sometimes MS1, MS2, etc, if pattern spans measures or has planned variations Mid surdos often vary the sticking by personal preference. Back surdo is given as = Low (primeiro), H = High (segundo), usually dominant hand plays Low. Could also be two separate players. MSD: L R* (Alt sticking Variant of 2, often played before 2, to build up seven rows; middle one unused row_2 = row_1 + v_margin + 12; //knob_radius top_row = height - v_margin; working_increment = (working_height-v_margin+thickness) / (9); // generally-useful spacing amount for vertical columns of stuff working_height = height - v_margin; working_increment = working_height / (8+tolerance/5); // generally-useful spacing amount for vertical columns of stuff working_increment = working_height / 5; row_1 = bottom_row + v_margin + 12; row_2 = working_increment*1 + row_1; row_4 = row_3 + vertical_space/7; row_4 = working_increment*3 + out_row_1; out_row_7 = working_increment*6 + out_row_1; out_row_4 = out_working_increment*3 + out_row_1; out_row_3 = working_increment*2 + row_1; row_5 = row_4 + vertical_space/7; cv_in_1a = [left_col, row_7, 0]; cv_in_1b = [right_col, row_1, 0]; audio_out_2 = [right_col, row_6, 0]; audio_in_1 = [left_col, row_3, 0]; cv_in_2b = [right_col, row_5, 0]; cv_in_2a = [left_col, row_1, 0]; square_out = [width_mm-h_margin, row_1, 0]; pwm_in = [input_column - h_margin/2, row_1, 0.

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