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VCO.png' # precadsr.sch BOM Mon 19 Apr 2021 10:22:18 AM EDT **Component Count:** 76 | Refs | Qty | Component | Description | Vendor | SKU | | | 8 "use_height_for_length_calcs": true From cb3a50e19a42a9ab425057cfa1f9427c1c21d019 Mon Sep 17 00:00:00 2001 Subject: [PATCH] Futura BT font files Binary files /dev/null and b/Panels/luther_triangle_10hp.stl differ Binary files /dev/null and b/Images/precadsr-panel-art.png differ Binary files /dev/null and b/Panels/Font files/Futura XBlk BT.ttf create mode 100644 3D Printing/Panels/Radio_shaek_standoff_padded.stl Normal file View File 3D Printing/Pot_Knobs/pot_knob-6mm-clear.stl Executable file View File Panels/futura light bt.ttf differ Latest commits for file Schematics/schematic_bugs_v1.md Update Schematics/schematic_bugs_v1.md Clock POT is too small for a press-on type knob (rather than using a microcontroller but no DAC. Also interesting UI, featuring lit pushbuttons in a narrow space between them right_panel_width = width_mm - thickness*2.2; // testing futura vs quentincaps in F6 rendering label_font_size = 5; //mm left_col = 10 + center_adjust; right_col = width_mm - h_margin; input_column = h_margin; working_height = height - v_margin*2 - title_font_size; working_increment = working_height / (8+tolerance/5); // generally-useful spacing amount for vertical columns of stuff col_left = thickness + 9.5/2 + tolerance*2; //three knobs plus space between centers of each sliding pot; these are for steps only row_5 = row_4 + vertical_space/7; row_3 = row_2 + vertical_space/7; cv_in_1a = [left_col, row_1, 0]; pwm_in = [input_column + h_margin/2, row_1, 0]; f_tune = [width_mm/2 - h_margin, top_row, 0]; left_rib_x = thickness * 1; //right_rib_x = width_mm - h_margin; col_left = thickness * 1; h_wall(h=4, l=right_rib_x); // middle-bottom h rib // h_wall(h=1.6, l=right_rib_x); // bottom right [right_edge, rotate_vector_sin * height], // top edge smoothing // thanks to http://www.iheartrobotics.com/ for the articles that helped implement this. Ct = -0.1; // circle translate? Not sure. Circle_radius = knob_radius_top; // just match the top knobs // How.

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