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Boilerplate notice, with the multipliers here, tweak the variables themselves v_wall(h=4, l=height-rail_clearance*2-thickness); // top right [left_edge + height * rotate_vector_cos, rotate_vector_sin * height], // top horizontal rib // h_wall(h=1.6, l=right_rib_x); // middle horizontal rib // middle horizontal rib h_wall(h=4, l=right_rib_x); // bottom horizontal rib // h_wall(h=4, l=right_rib_x); // one more vertical to mount the circuit board to, dead center wall(h=6, w=height-hole_dist_top*3-4); // color([1,0,0] // surface("FireballSpellSmall.png", center=true, invert=false); } module arrow_indicator() { } else { cube([12.25, 19.25, thickness]); Binary files /dev/null and b/Images/PXL_20210831_001017829.jpg differ Binary files /dev/null and b/Images/PXL_20210831_001017829.jpg differ Binary files a/3D Printing/AD&D 1e spell names in Filmoscope Quentin/Panels/MIRROR IMAGE.png create mode 100644 Hardware/PCB/precadsr/ao_tht.pretty/R_Axial_DIN0207_L6.3mm_D2.5mm_P7.62mm_Horizontal.kicad_mod delete mode 100644 Hardware/PCB/precadsr/Kosmo_panel.pretty/fastestenv_Panel_Mounting_Hole.kicad_mod delete mode 100644 Hardware/PCB/precadsr/ao_tht.pretty/DPDT-toggle-switch-1M-seriesx.kicad_mod create mode 100644 Hardware/PCB/precadsr/potsetc.kicad_sch.

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