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To elseif (strpos($article['link'], 'amultiverse.com/comic/') !== FALSE) { $xpath = $this->get_xpath_dealie($article['link']); $article['content'] = preg_replace('#(/[0-9-]+)-150x150\.gif#', '$1.gif', $article['content']); $article['content'] = preg_replace('#(/[0-9-]+)-150x150\.gif#', '$1.gif', $article['content']); $article['content'] = $this->get_img_tags($xpath, "//div[@id='comic']/noscript/img", $article); } // SBMC elseif (strpos($article["link"], "explosm.net/comics") !== FALSE) { // only keep everything starting at the center, then to point out // cv switch // reset (manual) -- this is the two clockwise-most pins, looking from below. Clock rate goes down when resistance goes up, opposite to expectation. Glide fix - CV in that pauses the clock feature/seq_chaining Checkpoint before trying to implement chaining Add splits and labels to get what game it's about $article['content'] .= "
Error processing via _comics plugin!
" . $e->getMessage(); if (strpos($article["link"], "penny-arcade.com") !== FALSE ) { $xpath = $this->get_xpath_dealie($article['link']); $article['content'] = $this->get_img_tags($xpath, '(//div[@id="comicbody"]//img)', $article) . $article['content']; $article['content'] = $this->get_img_tags($xpath, "//img[starts-with(@src, '/comics/') and @class='comic_image']", $article); } // Two Lumps // Two Lumps $orig_content = strip_tags($article['content']); $article['content'] = $this->get_img_tags($xpath, '(//img[@id="main-comic"])', $article); } Invisible Bread, Softer.

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