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Cube([board_width, board_height, thickness]); cylinder(thickness+standoff_height, r=standoff_radius, $fn=360); cylinder(h=thickness+standoff_height, r=standoff_radius, $fn=360); cube([cutout_width, cutout_height, thickness+3]); cylinder(h=thickness+standoff_height+3, r=hole_radius, $fn=360); vertex 0 10.1139 2.58057 vertex 5.53561 -8.28463 2.94279 facet normal 0.956715 0.0766184 0.280761 facet normal 2.311639e-004.

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