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0.94; // 'x' of 20 degree rotation rotate_vector_sin = 0.34; // 'y' of rotation left_edge = -rotate_vector_sin * rail_depth; right_edge = height - v_margin; working_increment = working_height / 5; out_row_1 = v_margin+12; out_row_2 = working_increment*1 + out_row_1; out_row_3 = working_increment*2 + row_1; row_3 = row_2 + vertical_space/7; row_4 = row_3 + vertical_space/7; row_6 = row_5 + vertical_space/7; row_5 = row_4 + vertical_space/7; cv_in_1a = [left_col, row_6, 0]; audio_in_1 = [left_col, row_3, 0]; c_tune = [second_col, second_row, 0]; //Third row interface placement saw_out = [output_column, bottom_row, 0]; c_tune = [width_mm/2 - h_margin, top_row, 0]; f_tune = [second_col, fourth_row, 0]; //Fifth row interface placement sync_in = [first_col, fifth_row, 0]; //left_rib_x = thickness * 1.2; right_rib_x = width_mm - col_right - thickness; .

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