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[mm] stem_radius = 5; // Height of the square used as SPST) 2 momentary pushbutton switches 1 rotary switch - this needs measuring, and leaving space for everything, lining things up more .../Unseen Servant/Unseen Servant.kicad_prl create mode 100644 Hardware/PCB/precadsr/ao_tht.pretty/Molex_KK-254_AE-6410-08A_1x08_P2.54mm_Vertical.kicad_mod create mode 100644 Hardware/PCB/precadsr/ao_tht.pretty/CP_Radial_D6.3mm_P2.50mm.kicad_mod delete mode 100644 Panels/label_test.stl create mode 100644 Hardware/Panel/precadsr-panel/precadsr-panel.kicad_pro create mode 100755 Panels/FireballSpell_Large_bw.png create mode 100644 Schematics/OttosIrresistableDance/OttosIrresistableDance.kicad_pcb create mode 100644 Hardware/PCB/precadsr/ao_tht.pretty/SolderWirePad_1x01_Drill0.8mm.kicad_mod create mode 100644 Fireball/Fireball_panel.kicad_dru working_height = height - 25; // build up seven rows; middle one unused row_7 = row_6 + vertical_space/7; row_6 = row_5 + vertical_space/7; cv_in_1a = [left_col, row_5, 0]; audio_out_1 = [right_col, row_3, 0]; pwm_duty = [input_column, bottom_row, 0]; cv_in = [input_column, bottom_row, 0]; fm_in = [first_col, fourth_row, 0]; triangle_out = [output_column, row_1, 0]; pwm_in = [input_column + h_margin/2, row_1, 0]; pwm_in = [first_col, first_row, 0]; c_tune = [width_mm/2, top_row, 0]; scale([.38,.38,-.005]) surface("FireballSpellVertSmaller.png", center=true, invert=false); } module label(string, size=4, halign="center", height=thickness+1, font=default_label_font) { Panels/title_test_18.stl Normal file Unescape Synth Mages Power Word Stun.kicad_prl Normal file Unescape working_height = height - v_margin - title_font_size*2; working_width = width_mm - h_margin; cv_in = [input_column, row_2, 0]; pwm_in = [width_mm - h_margin - working_width/8, row_3, 0]; c_tune = [width_mm/2 + h_margin, top_row, 0]; left_rib_x = thickness + 9.5/2 + tolerance*2; // rib + half a jack col_right = width_mm - h_margin; left_rib_x = thickness * 1; right_rib_x = width_mm - h_margin; out_row_1 = v_margin+12; out_row_2 = working_increment*1 + row_1; row_4 = row_3 + vertical_space/7; row_6 = row_5 + vertical_space/7; row_3 = row_2 + vertical_space/7; row_3 = row_2 + vertical_space/7; row_7 = row_6 + vertical_space/7; row_4 = working_increment*3 + row_1; working_increment = working_height / 6; // Depth.

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