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= working_increment*5 + out_row_1; //special-case the top knob top_row = height - v_margin; working_increment = working_height / (8+tolerance/3); // generally-useful spacing amount for vertical columns of stuff working_height = height - v_margin - title_font; saw_out = [third_col, third_row, 0]; saw_out = [output_column, row_2, 0]; triangle_out = [width_mm-h_margin-working_width/4, row_1, 0]; audio_out_2 = [right_col, row_3, 0]; c_tune = [width_mm/2, top_row, 0]; left_rib_x = thickness + 6 + tolerance; rotate_vector_cos = 0.94; // 'x' of 20 degree rotation rotate_vector_sin = 0.34; // 'y' of rotation left_edge = -rotate_vector_sin * rail_depth; right_edge = height - v_margin; working_increment = (working_height-v_margin+thickness) / (9); // generally-useful spacing amount for vertical columns of stuff working_increment = working_height / (8+tolerance/5); // generally-useful spacing amount for vertical columns of stuff working_increment = working_height / 7; // Number of indenting cones. [mm] cone_indents_bottom_radius = 7.2; // Distance of the Program or works based on either internal or external clock signal, start/stop, manual step (featuring debouncing!), sequencer cascading.

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