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Z_position = sphere_indents_radius + (enable_stem ? Stem_height : 0) + knob_height - cone_indents_cutdepth; for (z = [0 : sphere_indents_count]) { z_position = height - v_margin - title_font; saw_out = [h_margin + working_width/4, row_1, 0]; fm_pot = [input_column.

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