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BOTH false Directional false false HALF NONE Tubular W26 127 <-- CV In main MK_VCO/Panels/fireball_vco_14hp_v1.scad 330 lines width = 36; // [1:1:84] // margins from edges h_margin = hole_dist_side + thickness; right_rib_x = width_mm - h_margin; col_left = thickness * 1; right_rib_x = width_mm - thickness*2; // draw panel, subtract holes union() { z_position = sphere_indents_radius + (enable_stem ? Stem_height : 0) + knob_height - cone_indents_cutdepth; for (z = [0 : sphere_indents_count]) { z_position = sphere_indents_radius + (enable_stem ? Stem_height : 0) + knob_height - cone_indents_cutdepth; for (z = [0 : cone_indents_count]) { ef3a1f8c03 Clean up code formatting; added a few comics; standardized appending alt/title text under images (extra useful for non-browser users 1e6cc98f41 Various updates, additions elseif (strpos($article["link"], "trenchescomic.com/comic/post/") !== FALSE && strpos($article["title"], "Comic:") !== FALSE) { // Three Panel Soul elseif (strpos($article['link'], 'girlswithslingshots.com/comic/') !== FALSE) { - maybe not as efficient as a full circle. NOT IMPLEMENTED YET. Quality = "preview"; // ["fast preview", "preview", "rendering", "final rendering"] // Top left: clock in, speed rotate([0, 0, 180] // Left side: meta-step controls } module title(string, size=12, halign="center", font=font_for_title) { color([1,0,0]) linear_extrude(thickness+1) text(string, size, halign=halign, font=font_for_title); //} // draw a "vertical" wall to mount the circuit board to, dead center // pcb_holder(h=10, l=top_row-rail_clearance*2-15-thickness, th=1.15, wall_thickness=1); // lower h-rib reinforcer cylinder(r=hole_r, h=thickness*2); echo("Putting a hole with radius: ", hole_r , " at ", hole_dist_side, height - v_margin; working_increment = working_height / 6; // generally-useful spacing amount for vertical columns of stuff col_left = h_margin; col_right = width_mm - thickness*2; // draw panel, subtract holes union() { cube([board_width, board_height, thickness]); cylinder(thickness+standoff_height, r=standoff_radius, $fn=360); cube([cutout_width, cutout_height, thickness+3]); cylinder(h=thickness+standoff_height+3, r=hole_radius, $fn=360); vertex 0 -6.25374 7.81454 facet normal 0.486762 -0.388502 0.782387 facet normal -0.0624786 -0.0761302 0.995138 vertex -4.32991 -6.48017 5.97318 facet normal 0.952732 0.286108 0.102199 vertex -2.97699 -3.82407 21.7653 facet normal 0.462433 -0.865129 0.194183 vertex 7.38961 -6.86157 2.58057 facet normal 0.15247 -0.036616 0.98763 facet normal -0.634396 0.773008 -2.13618e-06 facet normal 2.537099e-001 -4.349543e-001 8.639711e-001 facet normal -9.581206e-01 -2.863638e-01 -8.203024e-04 vertex -1.042160e+02 1.011513e+02 1.561034e+01 facet normal -0.241723 0.796854 0.553709 facet normal 9.043030e-02 -1.731022e-04 -9.959028e-01 vertex -1.061852e+02 9.665134e+01 1.022896e+01 vertex -1.063140e+02 9.695134e+01 1.021731e+01 facet normal -0.26053.

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