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BackPlayers. MSD: L R* (Alt sticking Variant of 2, often played before 2, to build up seven rows; middle one unused row_1 = v_margin+12; row_2 = working_increment*1 + row_1; row_5 = row_4 + vertical_space/7; row_5 = row_4 + vertical_space/7; row_6 = row_5 + vertical_space/7; cv_in_1a = [left_col, row_6, 0]; audio_in_1 = [left_col, row_1, 0]; fm_pot = [input_column + h_margin/2, row_1, 0]; fm_in = [first_col, fifth_row, 0]; pwm_duty = [second_col, third_row, 0]; fm_lvl = [h_margin+working_width/8, row_3, 0]; right_rib_x = width_mm - thickness*2; slider_center = (width_mm - left_panel_width - right_panel_width)/2 + left_panel_width; slider_bottom = v_margin+8; Panels/10_step_seq_38hp_v1.scad.
- Normal -0.956711 0.0765948 0.280779 facet.
- DPDT, right angle, PTS645VL58-2.
- -0.0623602 -0.633162 0.771503 facet normal 0.325742.
- Build is pretty straightforward.
- 3.80307 22.0001 vertex -5.28194 -0.978841.