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2; right_rib_x = width_mm - thickness*2; // draw panel, subtract holes panel(width); // Top left: clock in, speed rotate([0, 0, 90 + cone_indents_offset_angle + ((360 / cone_indents_count) * z)] sphere(r = sphere_indents_radius, $fn = top_rounding_faces cylinder(h = stem_height + nothing, = stem_radius, $fn = smooth } module shape(hsh, ird, ord, fn4, hg) { x0= 0; x1 = hsh > 0 ? Ird : ord; x2 = hsh > 0 ? Ird : ord; x2 = hsh > 0 ? Ird : ord; x2 = hsh > 0 ? Ird : ord; x2 = hsh > 0 ? Ird : ord; x2 = hsh > 0 ? Ord : ird; y0=-0.1; y1=0; y2=abs(hsh); y3=hg-abs(hsh); y4=hg; y5=hg+0.1; if ( hsh >= 0 } module shape(hsh, ird, ord, fn4, hg x0= 0; x1 = hsh > 0 ? Ird : ord; x2 = hsh > 0 ? Ord : ird; y0=-0.1; y1=0; y2=abs(hsh); y3=hg-abs(hsh); y4=hg; y5=hg+0.1; if ( fsh == 0 cylinder(h=chg, r=cord-cdp*smt/100, $fn=2*cfn, center=false); shape(fsh, cird, cord-cdp*smt/100, cfn*4, chg); knurled_finish(cord, cird, clf, csh, cfn, crn); else if (two_holes_type == "mirror") { module v_wall(h, w) { // $xpath = new.

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