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Depth width = 24; // [1:1:84] width = 36; // [1:1:84] square_out = [third_col, fifth_row, 0]; pwm_duty = [input_column, row_2, 0]; } // Make sure bottom ends at z=0 © 2012 Steve Cooley ( http://sc-fa.com , http://beatseqr.com , http://hapticsynapses.com ) ©.

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