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BackRotate_vector_cos = 0.94; // 'x' of 20 degree rotation rotate_vector_sin = 0.34; // 'y' of rotation left_edge = -rotate_vector_sin * rail_depth; right_edge = height - v_margin; working_increment = working_height / (8+tolerance/5); // generally-useful spacing.
- Screw: ISO 1481-ST 2.2x6.5.
- -1.042866e+02 9.695134e+01 1.144433e+01 facet.
- (see [build notes](build.md | | | J3, J4.
- Normal 0.820341 0.163177 -0.548101 facet normal -0.469146 -0.877714.