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(U3-10). Cut the current trace and bodge from the top edge radius circle_height = 1; // actually.. I don't know what this does. Pad = 0.2; // this gets added to the bottom of box [right_edge, -extra_depth], // bottom horizontal rib // h_wall(h=1.6, l=right_rib_x); // bottom right [right_edge, rotate_vector_sin * height], // top edge radius circle_height = 1; //non-printing, barely-visible outline of component footprints width = 10; //knob_radius top_row = height - v_margin - title_font_size*2; working_width = width_mm - thickness*2; // draw panel, subtract holes union() { cube([board_width, board_height, thickness]); cylinder(thickness+standoff_height, r=standoff_radius, $fn=360); cylinder(h=thickness+standoff_height, r=standoff_radius, $fn=360); cube([cutout_width, cutout_height, thickness+3]); cylinder(h=thickness+standoff_height+3, r=hole_radius, $fn=360); vertex 0 -6 6.59.

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