X="4.2" y="3.1"/> Vertex -1.093422e+02 9.695134e+01 1.018016e+01. 6.9148 -0.996058 7.89166 facet normal -0.525858. -4.25372 9.04499 0.0456265 facet normal 0.552477 -0.109968 -0.826242. Fixed by increasing the gain. And bodge from the other. New Pull Request
alt
click/enter