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HoleDiameter = 6; //knob_radius saw_out = [output_column, bottom_row, 0]; pwm_pot = [input_column - h_margin/2, bottom_row, 0]; pwm_pot = [input_column + h_margin/2, row_1, 0]; right_rib_x = width_mm - col_right - thickness; // column from edge plus hole radius h_wall(h=4, l=slider_spacing * 10 + center_adjust; right_col = width_mm - 9.5/2 - right_rib_thickness - tolerance; // rib + half a jack col_right = width_mm - thickness*2.2; left_rib_x = thickness * 1; //right_rib_x = width_mm - thickness*2; // pcb_holder(h=10, l=top_row-rail_clearance*2-15-thickness, th=1.15, wall_thickness=1); // lower h-rib reinforcer Latest commits for file Schematics/SynthMages.pretty/Potentiometer_Alpha_RD901F-40-00D_Single_Vertical_CircularHoles_Shaft_Centered.kicad_mod Latest commits for file Images/precadsr-panel-art.png main synth_tools/Dual_VCA.diy 8460 lines From fcf4fb3bc8495c3ea3f97c0ede434011bd3d876e Mon Sep 17 00:00:00 2001 Subject: [PATCH] Add position for resistor between coarse and +12V, value unknown master PSU/Synth Mages Power Word Stun Panel.kicad_pcb caaf12f2da replaces FIREBALL mask/etch with silkscreen From c4e1c30b9b25348d7c704a6560eec4b96105b036 Mon Sep 17 00:00:00 2001 Subject: [PATCH 11/18] Add a front-panel PCB More tweaks after pro review Apply jlcpcb's design rules, small fixes for those Apply jlcpcb's design rules, small fixes for those 7022ad9ddb couple more minor clearance tweaks Subject: [PATCH 1/2] Fix rail clearance issues, make all power traces large tracks the ratsnest and compactifies the power subsystem From 9db3fb2a68fdc178fb3f74c68d22940f6cdd2e78 Mon Sep 17 00:00:00 2001 Subject: [PATCH] Replaced accidentally dropped Fine tuning hole. 52b504dd7c Delete 'Panels/futura light bt.ttf' Delete 'Panels/futura light bt.ttf' Delete 'Panels/futura medium bt.ttf' From 496e3e33446b55a1a2a83a967e779b5254a33381 Mon Sep 17 00:00:00 2001 Subject: [PATCH] start From d7370bb10c83adef3d24b5bdfa6def9f11e35442 Mon Sep 17 00:00:00 2001 Subject: [PATCH] Delete 'Panels/Futura XBlk BT.ttf' 's take on FIREBALL VCO using AD&D 1e type faces This requires hardware de-bouncing to.

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