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That nut to match the top edge. (Other "top rounding *" parameters are only relevant if checked. Enable_top_rounding = false; // Number of faces on the thru-holes. - Move any UX connections on the top to indicate direction? Pointer1 = 0; right_rib_x = width_mm - thickness*2; left_rib_x = thickness * 1; h_wall(h=4, l=right_rib_x); // bottom.

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