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Normal 0.0980067 -0.00965325 0.995139 facet normal 0.101034 -0.992165 0.0734901 facet normal 0.601732 -0.737769 0.305966 vertex 4.43402 -4.43402 7.71007 vertex -4.47998 -4.47998 7.50886 vertex 6.35535 0.201366 7.51116 vertex 4.43402 4.43402 7.71007 vertex -6.33566 0 7.50886 vertex -4.6363 4.35153 7.51116 vertex 0 -6.74156 7.03201 vertex 0 9 4.51215 vertex 8.99167 0 3 0 ENDBLK 5 21 330 1F 100 AcDbEntity 67 1 8 0 100 AcDbBlockEnd 0 BLOCK 5 1C 330 1B 100 AcDbEntity 8 0 100 AcDbBlockBegin 2 *PAPER_SPACE 1 (min_thickness 0.254) (filled_areas_thickness no Latest commits for file Schematics/MK_VCO_RADIO_SHAEK.diy PSU/Synth Mages Power Word Stun.kicad_pcb Synth Mages Power Word Stun Panel.kicad_pro", Latest commits for file Synth_Manuals/VALMORIFICATION+Build+and+BOM.pdf MK_VCO/Fireball/Fireball VCO saw wave core.circuitjs.txt MSD: mid surdo (sometimes MS1, MS2, etc, if multiple measures or has planned variations) BSD: back surdo For this tab pidgin, 'l' or 'L' means left hand, 'r' or 'R' means right hand, capital letters mean accents (play much louder). "1 and arrasta" break (short and long LN1: . . . . <- all surdos BSD: . . . . . . . . . . . . . . . . . . . . . . <- all surdos LN3: . . . . . . . . . <- all surdos LN3: . . . . . . . . . . . . . . . . . . <- drop out as soon as you hear the break called Note: Long break is LN1, LN2, LN3 and then MSD. Unless we're stopping, then MSD doesn't play.

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